31. Action Recognition for Support of Adaptive Gameplay: A Case Study of a First Person Shooter. (10th March 2010) Authors: Kazmi, S.; Palmer, I. J. Other Names: El Rhalibi Abdennour Academic Editor. Journal: International journal of computer games technology Issue: Volume 2010(2010) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
32. Activity Classification for Interactive Game Interfaces. (13th March 2008) Authors: Darby, John; Li, Baihua; Costen, Nick Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
33. Activity Classification for Interactive Game Interfaces. (24th December 2007) Authors: Darby, John; Li, Baihua; Costen, Nick Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
34. Adaptive-AR Model with Drivers' Prediction for Traffic Simulation. (26th September 2013) Authors: Lu, Xuequan; Xu, Mingliang; Chen, Wenzhi; Wang, Zonghui; El Rhalibi, Abdennour Other Names: Arya Ali Academic Editor. Journal: International journal of computer games technology Issue: Volume 2013(2013) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
35. Affect and Metaphor Sensing in Virtual Drama. (21st September 2010) Authors: Zhang, Li; Barnden, John Other Names: El Rhalibi Abdennour Academic Editor. Journal: International journal of computer games technology Issue: Volume 2010(2010) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
36. ALTRIRAS: A Computer Game for Training Children with Autism Spectrum Disorder in the Recognition of Basic Emotions. (2nd May 2019) Authors: Almeida, Leandro M.; Silva, Diego P. da; Theodório, Daieny P.; Silva, Wolley W.; Rodrigues, Silvia Cristina M.; Scardovelli, Terigi A.; Silva, Alessandro P. da; Bissaco, Marcia Aparecida S. Other Names: Arya Ali Academic Editor. Journal: International journal of computer games technology Issue: Volume 2019(2019) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
37. ALVIC versus the Internet: Redesigning a Networked Virtual Environment Architecture. (21st August 2008) Authors: Quax, Peter; Dierckx, Jeroen; Cornelissen, Bart; Lamotte, Wim Other Names: Smed Jouni Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
38. ALVIC versus the Internet: Redesigning a Networked Virtual Environment Architecture. (7th July 2008) Authors: Quax, Peter; Dierckx, Jeroen; Cornelissen, Bart; Lamotte, Wim Other Names: Smed Jouni Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
39. Ambient Games, Revealing a Route to a World Where Work is Play?. (12th February 2008) Authors: Eyles, Mark; Eglin, Roger Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
40. Ambient Games, Revealing a Route to a World Where Work is Play?. (12th February 2008) Authors: Eyles, Mark; Eglin, Roger Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗