181. Learning PostgreSQL : create, develop, and manage relational databases in real-world applications using PostgreSQL /: create, develop, and manage relational databases in real-world applications using PostgreSQL. (2015) Authors: Juba, Salahaldin; Volkov, Andrey; Vannahme, Achim Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
182. Python text processing beginner's guide : the easiest way to learn how to manipulate text with Python /: the easiest way to learn how to manipulate text with Python. (2010) Other Names: McNeil, Jeff Record Type: Book Extent: 1 online resource (365 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
183. Lua game development cookbook : over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua /: over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua. (2015) Authors: Kašuba, Mário Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
184. Learning LEGO Mindstorms EV3 : build and create interactive, sensor-based robots using your LEGO Mindstorms EV3 kit /: build and create interactive, sensor-based robots using your LEGO Mindstorms EV3 kit. (2015) Authors: Garber, Gary Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
185. Getting started with Google Guava : write better, more efficient Java, and have fun doing so /: write better, more efficient Java, and have fun doing so. (©2013) Other Names: Bejeck, Bill Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
186. Learning LibGDX game development : wield the power of the LibGDX framework to create a cross-platform game /: wield the power of the LibGDX framework to create a cross-platform game. (2015) Authors: Nair, Suryakumar Balakrishnan; Oehlke, Andreas Record Type: Book Extent: 1 online resource (478 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
187. Boost C++ application development cookbook. ([2013]) Other Names: Polukhin, Antony Record Type: Book Extent: 1 online resource (348 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
188. Android game programming : a developer's guide : extend your game development skills by harnessing the power of Android SDK : a course in three modules.: a developer's guide : extend your game development skills by harnessing the power of Android SDK : a course in three modules. (2016) Authors: Horton, John; Portales, Raul Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
189. Fast data processing with Spark : perform real-time analytics using Spark in a fast, distributed, and scalable way /: perform real-time analytics using Spark in a fast, distributed, and scalable way. (2015) Authors: Sankar, Krishna; Karau, Holden Record Type: Book Extent: 1 online resource (184 pages), color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
190. Groovy for domain-specific languages : extend and enhance your Java applications with domain-specific scripting in Groovy /: extend and enhance your Java applications with domain-specific scripting in Groovy. (2015) Authors: Dearle, Fergal Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗