81. Learning C for Arduino : a comprehensive guide that will help you ace C's fundamentals using the powerful Arduino board /: a comprehensive guide that will help you ace C's fundamentals using the powerful Arduino board. (2017) Authors: Towaha, Syed Omar Faruk Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
82. Learning physics modeling with PhysX : master the PhysX 3 physics engine and learn how to program your very own physics simulation /: master the PhysX 3 physics engine and learn how to program your very own physics simulation. (2013) Authors: Kumar, Krishna Record Type: Book Extent: 1 online resource (104 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
83. OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition. (2017) Other Names: Laganiere, Robert Record Type: Book Extent: 1 online resource (474 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
84. Building an RPG with Unreal. (2016) Authors: Santello, Steve; Stagner, Alan R Record Type: Book Extent: 1 online resource (358 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
85. Ardunio robotic projects : build awesome and complex robots with the power of Arduino /: build awesome and complex robots with the power of Arduino. (2014) Authors: Grimmett, Richard Record Type: Book Extent: 1 online resource (240 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
86. C programming for Arduino : learn how to program and use Arduino boards with a series of engaging examples, illustrating each core concept /: learn how to program and use Arduino boards with a series of engaging examples, illustrating each core concept. (2013) Other Names: Bayle, Julien Record Type: Book Extent: 1 online resource (512 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
87. Multiplayer Game Development with Unreal Engine 5 : Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features /: Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features. (2023) Authors: Secchi, Marco Record Type: Book Extent: 1 online resource (394 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
88. C++ Programming for Linux Systems : Create robust enterprise software for Linux and Unix-based operating systems /: Create robust enterprise software for Linux and Unix-based operating systems. (2023) Authors: Andreev, Desislav; Lukanov, Stanimir Other Names: Lazarova, Milena writer of supplementary textual content. Record Type: Book Extent: 1 online resource (288 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
89. Cinder – Begin Creative Coding. (2013) Authors: Rijnieks, Krisjanis Record Type: Book Extent: 1 online resource (146 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
90. Swift 2 Design Patterns. (2015) Authors: Lange, Julien Record Type: Book Extent: 1 online resource (224 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗