51. Learning C++ by creating games with UE4 : learn C++ programming with a fun, real-world application that allows you to create your own games! /: learn C++ programming with a fun, real-world application that allows you to create your own games!. ([2015]) Authors: Sherif, William Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
52. Learning Cython Programming. (2013) Other Names: Herron, Philip Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
53. Learning D. (2015) Other Names: Parker, Michael Record Type: Book Extent: 1 online resource (464) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
54. Learning OMNeT++. (2013) Other Names: Chamberlain, Thomas Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
55. Learning OpenCV 3 application development build, create, and deploy your own computer vision applications with the power of OpenCV /: build, create, and deploy your own computer vision applications with the power of OpenCV. (2016) Authors: Datta, Samyak Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
56. Learning physics modeling with PhysX : master the PhysX 3 physics engine and learn how to program your very own physics simulation /: master the PhysX 3 physics engine and learn how to program your very own physics simulation. (2013) Authors: Kumar, Krishna Record Type: Book Extent: 1 online resource (104 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
57. Learning Shell Scripting with Zsh. (2014) Other Names: Festari, Gaston Record Type: Book Extent: 1 online resource (132 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
58. Learning unity physics : learn to implement physics in interactive development using the powerful components of Unity3D /: learn to implement physics in interactive development using the powerful components of Unity3D. (2014) Other Names: Rani, K. Aava Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
59. Learning Unreal Engine Android Game Development. (2015) Authors: Misra, Nitish Record Type: Book Extent: 1 online resource (300 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
60. Learning Unreal Engine game development : a step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4 /: a step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4. (2016) Authors: Lee, Joanna Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗