491. Unsettling the 'friendly' gaze of dataveillance: the dissident potential of mediatised aesthetics in Blast Theory's Karen. Issue 1 (2nd January 2017) Authors: Ilter, Seda Journal: International journal of performance arts and digital media Issue: Volume 13:Issue 1(2017) Page Start: 77 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
492. Up close and personal: some effects of technology on portraiture. (26th March 2009) Authors: Hurt, Blake Journal: International journal of arts and technology Issue: Volume 2:Number 1/2(2009) Page Start: 51 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
493. Using scalable vector graphics to evolve art. (2016) Authors: Heijer, Eelco Den; Eiben, A.E. Journal: International journal of arts and technology Issue: Volume 9:Number 1(2016) Page Start: 59 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
494. Vactor ontologies: framing acting within a motion capture context. Issue 3 (2nd September 2022) Authors: Kennedy, Jason Journal: International journal of performance arts and digital media Issue: Volume 18:Issue 3(2022) Page Start: 341 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
495. Video games in therapy: a therapist's perspective. (3rd December 2012) Authors: Annema, Jan–Henk; Verstraete, Mathijs; Abeele, Vero Vanden; Desmet, Stef; Geerts, David Journal: International journal of arts and technology Issue: Volume 6:Number 1(2013) Page Start: 106 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
496. Viking Ghost Hunt: creating engaging sound design for location–aware applications. (3rd December 2012) Authors: Paterson, Natasa; Kearney, Gavin; Naliuka, Katsiaryna; Carrigy, Tara; Haahr, Mads; Conway, Fionnuala Journal: International journal of arts and technology Issue: Volume 6:Number 1(2013) Page Start: 61 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
497. Viral Theatres' Pandemic Playbook - Documenting German theatre during COVID-19. Issue 1 (2nd January 2022) Authors: Mosse, Ramona; Janke, Janina; König, Judith; Stein, Christian; Tecklenburg, Nina Journal: International journal of performance arts and digital media Issue: Volume 18:Issue 1(2022) Page Start: 105 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
498. Viral zoom: COVID-19 as multi-scalar immune failure. Issue 3 (1st September 2020) Authors: Horton, Zachary Journal: International journal of performance arts and digital media Issue: Volume 16:Issue 3(2020) Page Start: 319 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
499. Virtual reality and sonic cyberspaces: augmentation, hybridisation and abstraction. (1st January 2013) Authors: Kojs, Juraj Journal: International journal of arts and technology Issue: Volume 6:Number 2(2013) Page Start: 167 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
500. Virtual reality art as an innovative Buddhist learning tool. (4th February 2022) Authors: Karnchanapayap, Gomesh; Chaetnalao, Atithep Journal: International journal of arts and technology Issue: Volume 13:Number 3(2021) Page Start: 255 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗