21. Elderly and fire safety: using serious games to elicit human behaviour in evacuation scenarios. (2016) Authors: Almeida, João E.; Rossetti, Rosaldo J.F.; Faria, Brígida Mónica; Coelho, António Leça Journal: International journal of the digital human Issue: Volume 1:Number 3(2016) Page Start: 263 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
22. ESPY: assistive aid to visually impaired for desktop access. (2018) Authors: Shrawankar, Urmila; Mishra, Prerna Journal: International journal of the digital human Issue: Volume 2:Number 1/2(2018) Page Start: 3 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
23. Human crowd evacuation framework and analysis using look-ahead-based reinforcement learning algorithm. (2016) Authors: Lee, Hyunsoo Journal: International journal of the digital human Issue: Volume 1:Number 3(2016) Page Start: 248 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
24. Individualised avatars with complete anatomy constructed from the ANSUR II 3-D anthropometric database. (2016) Authors: Zientara, Gary P.; Hoyt, Reed W. Journal: International journal of the digital human Issue: Volume 1:Number 4(2016) Page Start: 389 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
25. Influences of visual non-verbal information on feeling and degree of transmission in presentations. (2018) Authors: Seki, Kazuyuki; Okubo, Masashi Journal: International journal of the digital human Issue: Volume 2:Number 1/2(2018) Page Start: 70 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
26. Low cost 3D foot scan with Kinect. (2018) Authors: Zhao, Kaiwei; Luximon, Ameersing; Chan, C.K. Journal: International journal of the digital human Issue: Volume 2:Number 1/2(2018) Page Start: 97 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
27. LTC for seniors: an intelligent gaming solution. (2016) Authors: Maggiorini, Dario; Ripamonti, Laura Anna Journal: International journal of the digital human Issue: Volume 1:Number 2(2016) Page Start: 202 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
28. Merging the point clouds of the head and ear by using the iterative closest point method. (2016) Authors: Luximon, Yan; Martin, Nathaniel J.; Ball, Roger; Zhang, Ming Journal: International journal of the digital human Issue: Volume 1:Number 3(2016) Page Start: 305 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
29. Multi–dimensional digital human models for ergonomic analysis based on natural data representations. (28th January 2015) Authors: Moes, Niels C.C.M. Journal: International journal of the digital human Issue: Volume 1:Number 1(2015) Page Start: 72 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
30. Remote collaborative learning support system using avatars with facial expressions. (2018) Authors: Okubo, Masashi; Komatsu, Shinya Journal: International journal of the digital human Issue: Volume 2:Number 1/2(2018) Page Start: 84 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗