21. 'Thank you for your compliance': Overwatch as a Disciplinary System. Issue 2 (March 2022) Authors: Tomkinson, Sian; van den Ende, Benn Journal: Games and culture Issue: Volume 17:Issue 2(2022) Page Start: 198 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
22. 'This must be the place': Understanding video game placeness through atmosphere and the refrain in Dark Souls. Issue 2 (1st July 2022) Authors: Andiloro, Andrea Journal: Journal of gaming & virtual worlds Issue: Volume 14:Issue 2(2022) Page Start: 207 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
23. 'Turn back from this cave': The weirdness of Beginner's Guide. Issue 1 (1st March 2020) Authors: Moulthrop, Stuart Journal: Journal of gaming & virtual worlds Issue: Volume 12:Issue 1(2020) Page Start: 91 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
24. 'Very much like any other Japanese RPG you've ever played': Using undirected topic modelling to examine the evolution of JRPGs' presence in anglophone web publications. Issue 2 (1st June 2018) Authors: Pelletier-Gagnon, Jérémie Journal: Journal of gaming & virtual worlds Issue: Volume 10:Issue 2(2018) Page Start: 135 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
25. 'What is my Call of Duty?': Exploring the importance of player experience in a first-person shooter video game. Issue 2 (1st June 2018) Authors: Krcmar, Marina; McGloin, Rory; Farrar, Kirstie M.; Scott Li, Shu Journal: Journal of gaming & virtual worlds Issue: Volume 10:Issue 2(2018) Page Start: 167 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
26. 'What Was Your First Experience of a Videogame?': The Fantasmatic Structure of Videogame Memory. Issue 2 (March 2022) Authors: Nicoll, Benjamin Journal: Games and culture Issue: Volume 17:Issue 2(2022) Page Start: 159 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
27. 'You could, couldn't you?': A preliminary investigation of older people's interaction with a bespoke virtual environment using a gesture interface. Issue 3 (1st September 2013) Authors: McSeveny, Kerry; Heller, Ben; Light, Ann; Machaczek, Katarzyna Karolina Journal: Journal of gaming & virtual worlds Issue: Volume 5:Issue 3(2013) Page Start: 235 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
28. 'You Game Like a Girl': Perceptions of Gender and Competence in Gaming. Issue 1 (January 2023) Authors: Kelly, Danielle; Nic Giolla Easpaig, Brona; Castillo, Paola Journal: Games and culture Issue: Volume 18:Issue 1(2023) Page Start: 62 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
29. 'You've met with a terrible fate, haven't you?': A Hauntological Analysis of Carceral Violence in Majora's Mask. Issue 4 (June 2022) Authors: Skott, Sara; Skott Bengtson, Karl-Fredrik Journal: Games and culture Issue: Volume 17:Issue 4(2022) Page Start: 593 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
30. (Mis)Representations of Prison: Gender- and Prison-Themed Video Games. Issue 6 (25th April 2019) Authors: Levan, Kristine; Cesaroni, Carla; Downing, Steven Journal: Games and culture Issue: Volume 15:Issue 6(2020) Page Start: 653 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗