11. A design case of chain reaction: Creative Gears Laboratory. Issue 1 (1st June 2014) Authors: Liao, Guan-Ze Journal: Metaverse creativity Issue: Volume 4:Issue 1(2014) Page Start: 93 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
12. A playful attitude: Fun and seriousness in the art of the virtual worlds: How fun and seriousness in the art of the virtual worlds can predict the shape of the forthcoming future. Issue 2 (31st August 2011) Authors: Gerosa, Mario Journal: Metaverse creativity Issue: Volume 1:Issue 2(2010) Page Start: 165 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
13. A questionnaire for measuring presence in virtual environments: factor analysis of the presence questionnaire and adaptation into Brazilian Portuguese. Issue 4 (November 2016) Authors: Silva, Gustavo; Donat, Júlia; Rigoli, Marcelo; Oliveira, Fernando; Kristensen, Christian Journal: Virtual reality Issue: Volume 20:Issue 4(2016) Page Start: 237 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
14. About reality: Relations between museums and virtual reality1. Issue 1 (1st December 2019) Authors: Gobira, Pablo; de Oliveira Silva, Emanuelle Journal: Virtual creativity Issue: Volume 9:Issue 1(2019) Page Start: 63 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
15. Activities of daily living assessment in spinal cord injury using the virtual reality system Toyra®: functional and kinematic correlations. Issue 1 (March 2016) Authors: Dimbwadyo-Terrer, I.; Trincado-Alonso, F.; De los Reyes-Guzmán, A.; López-Monteagudo, P.; Polonio-López, B.; Gil-Agudo, A. Journal: Virtual reality Issue: Volume 20:Issue 1(2016) Page Start: 17 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
16. Addressing environmental awareness through immersive VR experiences, gamification and hypothetical scenario development. Issue 2 (1st October 2021) Authors: Esmaeili, Human; Thwaites, Harold Journal: Virtual creativity Issue: Volume 11:Issue 2(2021) Page Start: 223 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
17. Advanced virtual machine design and implementation. (2016) Authors: Li, Xiao-Feng; Nie, Jiu-Tao; Wang, Ligang Record Type: Book Extent: 1 online resource (464 pages), (50 illustrations) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
18. Aesthetics of temporal and spatial transformations in virtual environments. Issue 2 (1st December 2014) Authors: Reyes-Garcia, Everardo Journal: Metaverse creativity Issue: Volume 4:Issue 2(2014) Page Start: 151 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
19. Alfresco One 5.x Developer's Guide - Second Edition. (2017) Other Names: Benjamin Chevallereau; Jeff Potts Record Type: Book Extent: 1 online resource (528 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
20. Allegorical procedures updated: Artistic practice in post-media culture. Issue 2 (1st December 2014) Authors: Wójtowicz, Ewa Journal: Metaverse creativity Issue: Volume 4:Issue 2(2014) Page Start: 167 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗