1. Real-time 3D graphics with WebGL 2 : build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0) /: build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0). (2018) Authors: Ghayour, Farhad; Cantor, Diego, 1980- Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Learning Three.js--the JavaScript 3D library for WebGL : create stunning 3D graphics in your browser using the Three.js JavaScript library /: create stunning 3D graphics in your browser using the Three.js JavaScript library. (2015) Authors: Dirksen, Jos Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Learn Three.js : programming 3D animations and visualizations for the web with HTML5 and WebGL /: programming 3D animations and visualizations for the web with HTML5 and WebGL. (2018) Authors: Dirksen, Jos Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Learning Three.js : the JavaScript 3D Library for WebGL.: the JavaScript 3D Library for WebGL. (2013) Other Names: Dirksen, Jos Record Type: Book Extent: 1 online resource (402 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Learn Three.js : programming 3D animations and visualizations for the web with HTML5 and WebGL /: programming 3D animations and visualizations for the web with HTML5 and WebGL. (2023) Authors: Dirksen, Jos Record Type: Book Extent: 1 online resource (435 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗