1. Deep learning in gaming and animations : principles and applications /: principles and applications. (2021) Editors: Chaudhary, Vikas; Sharma, Moolchand; Sharma, Prerna; Agarwal, Deevyankar Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Object-oriented design choices. (2021) Authors: Dingle, Adair Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Polished Ruby programming : build better software with more intuitive, maintainable, scalable, and high-performance Ruby code /: build better software with more intuitive, maintainable, scalable, and high-performance Ruby code. (2021) Authors: Evans, Jeremy Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Python object-oriented programming : build robust and maintainable object-oriented Python applications and libraries /: build robust and maintainable object-oriented Python applications and libraries. (2021) Authors: Lott, Steven F; Phillips, Dusty Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Swift 5.3 cookbook : improve productivity by applying proven recipes to develop code using the latest version of Swift /: improve productivity by applying proven recipes to develop code using the latest version of Swift. (2021) Authors: Moon, Keith; Barker, Chris Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗