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- 025.30285 26
- Libraries, University and college -- Great Britain -- Automation -- Periodicals 26
- Attention -- Serious games -- Memory -- Game-based learning -- Interactive technologies -- Special education needs 1
- Bayesian analysis -- Emotion analysis -- Social behaviour forecasting -- Social sensing -- Social sentiment analysis -- Social trends 1
- Clustering -- Collaborative filtering -- Hybrid recommender system -- Learning objects recommendation -- Recommender systems -- Recommender sytems evaluation 1
- Data analytics -- Skills -- Definition -- Framework -- Data science -- Business analytics 1
- E-science -- Materials ontology -- Materials science domain -- Ontology reuse -- Units of measure -- Units ontology 1
- Educational game -- Academic-fantasy context -- Expert review -- GameFlow -- Heuristic evaluation -- RETAIN model 1
- Environmental concern -- Perceived benefit -- Benevolence trust -- E-book -- Unified theory of acceptance and use of technology (UTAUT) -- Usage intention 1
- GIS -- Metadata -- Archival document -- CENDARI -- Humanities infrastructure -- Spatial relations 1