1. Beginning Platino Game Engine. (2016) Authors: Chanda, Debashree Other Names: Nandy, Abhishek Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. BlitzMax for absolute beginners : games programming for the absolute beginner /: games programming for the absolute beginner. (2016) Authors: Kelly, Sloan Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Making games : with JavaScript /: with JavaScript. (2016) Authors: Pitt, Christopher Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Practical GameMaker: Studio : language projects /: language projects. (2016) Authors: Tyers, Ben Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Python, PyGame, and Raspberry Pi game development. (2016) Authors: Kelly, Sloan Record Type: Book Extent: 1 online resource (198 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Rapid game development using Cocos2d-JS : an end-to-end guide to 2D game development using JavaScript /: an end-to-end guide to 2D game development using JavaScript. (2016) Authors: Kumar, Hemanth; Rahman, Abdul Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗