1. Beginning Android games. ([2016]) Authors: Zechner, Mario; DiMarzio, J. F; Green, Robert Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Beginning RPG Maker MV. (2016) Authors: Perez, Darrin Record Type: Book Extent: 1 online resource (xxv, 372 pages), color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. BlitzMax for absolute beginners : games programming for the absolute beginner /: games programming for the absolute beginner. (2016) Authors: Kelly, Sloan Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. IT through experiential learning : learn, deploy and adopt IT through gamification /: learn, deploy and adopt IT through gamification. (2016) Authors: Shiralkar, Shreekant Record Type: Book Extent: 1 online resource (xiii, 98 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Learn unity for Windows 10 game development. ([2016]) Authors: Blackman, Sue; Tuliper, Adam Record Type: Book Extent: 1 online resource (xx, 572 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Making games : with JavaScript /: with JavaScript. (2016) Authors: Pitt, Christopher Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. MMOs from the outside in : the massively-multiplayer online role-playing games of psychology, law, government, and real life /: the massively-multiplayer online role-playing games of psychology, law, government, and real life. (2016) Authors: Bartle, Richard A Record Type: Book Extent: 1 online resource (xii, 514 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Polished game development : from first steps to final release /: from first steps to final release. (2016) Authors: Goodwin, Steven, 1973- Record Type: Book Extent: 1 online resource (xxi, 259 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Practical GameMaker: Studio : language projects /: language projects. (2016) Authors: Tyers, Ben Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Program arcade games : with Python and Pygame /: with Python and Pygame. (2016) Authors: Craven, Paul Vincent Record Type: Book Extent: 1 online resource (xxi, 392 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗