1. Beginning hybrid mobile application development. (2016) Authors: Panhale, Mahesh Record Type: Book Extent: 1 online resource (xix, 222 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Docker networking cookbook : 60 practical recipes that help you gain expertise with Docker networking and understand the underlying constructs that make it all work /: 60 practical recipes that help you gain expertise with Docker networking and understand the underlying constructs that make it all work. (2016) Authors: Langemak, Jon Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Getting started with Raspberry Pi Zero : get started with the smallest, cheapest, and highest-utility Pi ever, Raspberry Pi Zero /: get started with the smallest, cheapest, and highest-utility Pi ever, Raspberry Pi Zero. (2016) Authors: Grimmett, Richard Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Mastering iOS 10 programming : unlock the full potential of iOS 10 programming with Swift 3.0 to build rich and powerful applications /: unlock the full potential of iOS 10 programming with Swift 3.0 to build rich and powerful applications. (December 2016) Authors: Wals, Donny Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Practical digital forensics : get started with the art and science of digital forensics with this practical, hands-on guide! /: get started with the art and science of digital forensics with this practical, hands-on guide!. (2016) Authors: Boddington, Richard Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Procedural content generation for C++ game development : get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library /: get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library. ([2016]) Authors: Green, Dale Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Test-driven iOS development with Swift : create fully-featured and highly functional iOS apps by writing tests first /: create fully-featured and highly functional iOS apps by writing tests first. (2016) Authors: Hauser, Dominik Record Type: Book Extent: 1 online resource (viii, 199 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗