31. Learning heroku postgres : efficiently design, implement, and manage a successful PostgreSQL database with Heroku /: efficiently design, implement, and manage a successful PostgreSQL database with Heroku. (2015) Authors: Espake, Patrick Record Type: Book Extent: 1 online resource (164 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
32. Learning Java by Building Android Games. (2015) Other Names: Horton, John Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
33. Learning LEGO Mindstorms EV3 : build and create interactive, sensor-based robots using your LEGO Mindstorms EV3 kit /: build and create interactive, sensor-based robots using your LEGO Mindstorms EV3 kit. (2015) Authors: Garber, Gary Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
34. Learning LibGDX game development : wield the power of the LibGDX framework to create a cross-platform game /: wield the power of the LibGDX framework to create a cross-platform game. (2015) Authors: Nair, Suryakumar Balakrishnan; Oehlke, Andreas Record Type: Book Extent: 1 online resource (478 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
35. Learning PostgreSQL : create, develop, and manage relational databases in real-world applications using PostgreSQL /: create, develop, and manage relational databases in real-world applications using PostgreSQL. (2015) Authors: Juba, Salahaldin; Volkov, Andrey; Vannahme, Achim Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
36. Learning reactive programming with Java 8 : learn how to use RxJava and its reactive observables to build fast, concurrent, and powerful applications through detailed examples /: learn how to use RxJava and its reactive observables to build fast, concurrent, and powerful applications through detailed examples. (2015) Authors: Tsvetinov, Nickolay Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
37. LibGDX Game Development By Example. (2015) Authors: Cook, James Record Type: Book Extent: 1 online resource (280 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
38. Liferay 6.x Portal Enterprise Intranets Cookbook. (2015) Authors: Filipowicz, Piotr; Ziółkowska, Katarzyna Record Type: Book Extent: 1 online resource (300 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
39. Liferay Portal 6.2 enterprise intranets : a practical guide to adopting portal development best practices in an enterprise world /: a practical guide to adopting portal development best practices in an enterprise world. (2015) Authors: Agarwal, Navin Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
40. Lua game development cookbook : over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua /: over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua. (2015) Authors: Kašuba, Mário Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗