1. Collecting Pokémon or receiving rewards? How people functionalise badges in gamified online learning environments in the wild. Issue 127 (July 2019) Authors: van Roy, Rob; Deterding, Sebastian; Zaman, Bieke Journal: International journal of human-computer studies Issue: Issue 127(2019) Page Start: 62 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Need-supporting gamification in education: An assessment of motivational effects over time. (December 2018) Authors: van Roy, Rob; Zaman, Bieke Journal: Computers & education Issue: Volume 127(2018) Page Start: 283 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Unravelling the ambivalent motivational power of gamification: A basic psychological needs perspective. Issue 127 (July 2019) Authors: van Roy, Rob; Zaman, Bieke Journal: International journal of human-computer studies Issue: Issue 127(2019) Page Start: 38 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗