1. A Dense Point-to-Point Alignment Method for Realistic 3D Face Morphing and Animation. (8th April 2009) Authors: Hu, Yongli; Zhou, Mingquan; Wu, Zhongke Other Names: Zhou Suiping Academic Editor. Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. A New 3D Model Retrieval Method with Building Blocks. (30th March 2009) Authors: Zhou, Mingquan; Huo, Qingsong; Geng, Guohua; Liu, Xiaojing Other Names: Zhou Suiping Academic Editor. Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Concert Viewing Headphones. (7th February 2012) Authors: Atsuta, Kazuya; Hamanaka, Masatoshi; Lee, SeungHee Other Names: Zhou Suiping Academic Editor. Journal: International journal of computer games technology Issue: Volume 2011(2011) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Expressive Animated Character Sequences Using Knowledge-Based Painterly Rendering. (3rd November 2011) Authors: Seifi, Hasti; DiPaola, Steve; Arya, Ali Other Names: Zhou Suiping Academic Editor. Journal: International journal of computer games technology Issue: Volume 2011(2011) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Face to Face: Anthropometry-Based Interactive Face Shape Modeling Using Model Priors. (15th April 2009) Authors: Zhang, Yu; Prakash, Edmond C. Other Names: Zhou Suiping Academic Editor. Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Out of the Cube: Augmented Rubik's Cube. (30th June 2011) Authors: Bergig, Oriel; Soreq, Eyal; Hagbi, Nate; Pevzner, Kirill; Levi, Nati; Blau, Shoham; Smelansky, Yulia; El-Sana, Jihad Other Names: Zhou Suiping Academic Editor. Journal: International journal of computer games technology Issue: Volume 2011(2011) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Platform for Distributed 3D Gaming. (4th May 2009) Authors: Jurgelionis, A.; Fechteler, P.; Eisert, P.; Bellotti, F.; David, H.; Laulajainen, J. P.; Carmichael, R.; Poulopoulos, V.; Laikari, A.; Perälä, P.; De Gloria, A.; Bouras, C. Other Names: Zhou Suiping Academic Editor. Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Real Time Animation of Trees Based on BBSC in Computer Games. (19th May 2009) Authors: Ao, Xuefeng; Wu, Zhongke; Zhou, Mingquan Other Names: Zhou Suiping Academic Editor. Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗