1. Using gamification elements for competitive crowdsourcing: exploring the underlying mechanism. Issue 9 (4th July 2021) Authors: Yang, Congcong; Ye, Hua Jonathan; Feng, Yuanyue Journal: Behaviour & information technology Issue: Volume 40:Issue 9(2021) Page Start: 837 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗