1. (Design) thinking out loud: adolescents' design talk in a library makerspace tabletop game design camp. Issue 9 (10th August 2021) Authors: Kessner, Taylor M.; Parekh, Priyanka; Aguliera, Earl; Pérez Cortés, Luis E.; Tran, Kelly M.; Siyahhan, Sinem; Gee, Elisabeth R. Journal: Information and learning sciences Issue: Volume 122:Issue 9/10(2021) Page Start: 651 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Board game design: an educational tool for understanding environmental issues. Issue 13 (2nd September 2021) Authors: Parekh, Priyanka; Gee, Elisabeth; Tran, Kelly; Aguilera, Earl; Pérez Cortés, Luis E.; Kessner, Taylor; Siyahhan, Sinem Journal: International journal of science education Issue: Volume 43:Issue 13(2021) Page Start: 2148 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Guest editorial. Issue 9 (14th October 2019) Authors: Siyahhan, Sinem; Gaydos, Matthew Journal: Information and learning sciences Issue: Volume 120:Issue 9/10(2019) Page Start: 541 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Guest editorial. Issue 9 (21st November 2019) Authors: Siyahhan, Sinem; Gaydos, Matthew Journal: Information and learning sciences Issue: Volume 120:Issue 9/10(2019) Page Start: 541 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Video gaming as digital media, play, and family routine: implications for understanding video gaming and learning in family contexts. Issue 4 (2nd October 2017) Authors: Gee, Elisabeth; Siyahhan, Sinem; Cirell, Anna Montana Journal: Learning, media & technology Issue: Volume 42:Issue 4(2017) Page Start: 468 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗