1. Beginning Swift games development for iOS : develop 2D and 3D games using Apple's sceneKit and spriteKit /: develop 2D and 3D games using Apple's sceneKit and spriteKit. (2017) Authors: Goodwill, James; Matlock, Wesley Record Type: Book Extent: 1 online resource (208 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Beginning Swift games development for iOS. ([2015]) Authors: Goodwill, James; Matlock, Wesley Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗