1. HMLFC: Hierarchical Motion‐Compensated Light Field Compression for Interactive Rendering. (14th November 2019) Authors: Pratapa, S.; Manocha, D. Journal: Computer graphics forum Issue: Volume 38:Number 8(2019) Page Start: 1 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. N‐Cloth: Predicting 3D Cloth Deformation with Mesh‐Based Networks. (24th May 2022) Authors: D. Li, Y.; Tang, M.; Yang, Y.; Huang, Z.; F. Tong, R.; Yang, S.C.; Li, Y.; Manocha, D. Journal: Computer graphics forum Issue: Volume 41:Number 2(2022) Page Start: 547 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Parameter estimation and comparative evaluation of crowd simulations. (1st June 2014) Authors: Wolinski, D.; J. Guy, S.; Olivier, A.‐H.; Lin, M.; Manocha, D.; Pettré, J. Journal: Computer graphics forum Issue: Volume 33:Number 2(2014) Page Start: 303 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. VBTC: GPU‐Friendly Variable Block Size Texture Encoding. (27th May 2016) Authors: Krajcevski, P.; Golas, A.; Ramani, K.; Shebanow, M.; Manocha, D. Journal: Computer graphics forum Issue: Volume 35:Number 2(2016) Page Start: 409 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗