1. Decentralized recommender system for ambient intelligence of tourism destinations serious game using known and unknown rating approach. Issue 3 (March 2023) Authors: Arif, Yunifa Miftachul; Putra, Duvan Deswantara; Wardani, Dyah; Nugroho, Supeno Mardi Susiki; Hariadi, Mochamad Journal: Heliyon Issue: Volume 9:Issue 3(2023) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Named entity recognition for extracting concept in ontology building on Indonesian language using end-to-end bidirectional long short term memory. (15th August 2021) Authors: Santoso, Joan; Setiawan, Esther Irawati; Purwanto, Christian Nathaniel; Yuniarno, Eko Mulyanto; Hariadi, Mochamad; Purnomo, Mauridhi Hery Journal: Expert systems with applications Issue: Volume 176(2021) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Optimizing player engagement in an immersive serious game for soil tillage base on Pareto optimal strategies. Issue 3 (March 2020) Authors: Adisusilo, Anang Kukuh; Hariadi, Mochamad; Yuniarno, Eko Mulyanto; Purwantana, Bambang Journal: Heliyon Issue: Volume 6:Issue 3(2020) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Petri Net Model for Serious Games Based on Motivation Behavior Classification. (3rd April 2013) Authors: Syufagi, Moh. Aries; Hariadi, Mochamad; Purnomo, Mauridhi Hery Other Names: Sun Hanqiu Academic Editor. Journal: International journal of computer games technology Issue: Volume 2013(2013) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗