1. A Preliminary Qualitative Analysis on the Feasibility of Using Gaming Technology in Caregiver Assessment. Issue 3 (3rd July 2017) Authors: Hughes, Jennifer C.; Banerjee, Tanvi; Goodman, Garrett; Lawhorne, Larry Journal: Journal of technology in human services Issue: Volume 35:Issue 3(2017) Page Start: 183 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. A Usability Analysis on the Development of Caregiver Assessment Using Serious Gaming Technology (CAST) Version 2.0: A Research Update. Issue 1 (14th December 2020) Authors: Hughes, Jennifer C.; Evans, JoAnna; Goodman, Garrett; Oliver, Alexandrea; Banerjee, Tanvi; Hughes, John G.; Lawhorne, Larry Journal: Journal of technology in human services Issue: Volume 39:Issue 1(2021) Page Start: 68 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. A Usability Analysis on the Development of Caregiver Assessment Using Serious Gaming Technology (CAST) Version 2.0: A Research Update. Issue 1 (14th December 2020) Authors: Hughes, Jennifer C.; Evans, JoAnna; Goodman, Garrett; Oliver, Alexandrea; Banerjee, Tanvi; Hughes, John G.; Lawhorne, Larry Journal: Journal of technology in human services Issue: Volume 39:Issue 1(2021) Page Start: 68 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗