1. Holistic game development with Unity : an all-in-one guide to implementing game mechanics, art, design and programming /: an all-in-one guide to implementing game mechanics, art, design and programming. ([2017]) Authors: De Byl, Penny Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Holistic game development with Unity : an all-in-one guide to implementing game mechanics, art, design, and programming /: an all-in-one guide to implementing game mechanics, art, design, and programming. (2019) Authors: De Byl, Penny Record Type: Book Extent: 1 online resource, illustrations (colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Mathematics for game programming and computer graphics : learn the fundamental 3D mathematical principles used in games and computer graphics by example /: learn the fundamental 3D mathematical principles used in games and computer graphics by example. (2022) Authors: De Byl, Penny Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗