1. Gaming the beamlines—employing reinforcement learning to maximize scientific outcomes at large-scale user facilities. Issue 2 (25th March 2021) Authors: Maffettone, Phillip M; Lynch, Joshua K; Caswell, Thomas A; Cook, Clara E; Campbell, Stuart I; Olds, Daniel Journal: Machine learning: science and technology Issue: Volume 2:Issue 2(2021) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗