1. Efficient image‐aware version control systems using GPU. (24th June 2015) Authors: da Silva Junior, Jose Ricardo; Clua, Esteban; Murta, Leonardo Journal: Software, practice & experience Issue: Volume 46:Number 8(2016) Page Start: 1011 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Entertainment computing and serious games : first IFIP TC 14 Joint International Conference, ICEC-JCSG 2019, Arequipa, Peru, November 11-15, 2019, Proceedings /: first IFIP TC 14 Joint International Conference, ICEC-JCSG 2019, Arequipa, Peru, November 11-15, 2019, Proceedings. (2019) Editors: (Professor of Game and Play Design), Spek, Erik van der; Göbel, Stefan, 1971-; Do, Ellen Yi-Luen; Clua, Esteban; Baalsrud Hauge, Jannicke Other Names: ICEC-JCSG (Conference), 1st Record Type: Book Extent: 1 online resource (xiv, 490 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Maximizing the GPU resource usage by reordering concurrent kernels submission. (17th January 2018) Authors: Cruz, Rommel A.Q.; Bentes, Cristiana; Breder, Bernardo; Vasconcellos, Eduardo; Clua, Esteban; de Carvalho, Pablo M.C.; Drummond, Lúcia M.A. Other Names: Boeres Cristina guestEditor.; Bentes Cristiana guestEditor.; Moreno Edward guestEditor.; De Rose Cesar A. F. guestEditor.; Castrol Márcio guestEditor. Journal: Concurrency and computation Issue: Volume 31:Number 18(2019) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Multi-Device Classification Model for Game Interaction Techniques. Issue 8 (3rd August 2018) Authors: Breyer, Felipe; Kelner, Judith; Clua, Esteban Journal: International journal of human-computer interaction Issue: Volume 34:Issue 8(2018) Page Start: 716 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗