1. Artist guided generation of video game production quality face textures. (August 2021) Authors: Murphy, Christian; Mudur, Sudhir; Holden, Daniel; Carbonneau, Marc-André; Ghafourzadeh, Donya; Beauchamp, Andre Journal: Computers & graphics Issue: Volume 98(2021) Page Start: 268 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Local control editing paradigms for part‐based 3D face morphable models. (1st June 2021) Authors: Ghafourzadeh, Donya; Fallahdoust, Sahel; Rahgoshay, Cyrus; Beauchamp, Andre; Aubame, Adeline; Popa, Tiberiu; Paquette, Eric Journal: Computer animation and virtual worlds Issue: Volume 32:Number 6(2021) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗