1. Online gaming involvement and its positive and negative consequences: A cognitive anthropological "cultural consensus" approach to psychiatric measurement and assessment. (January 2017) Authors: Snodgrass, Jeffrey G.; Dengah, H.J. Francois; Lacy, Michael G.; Bagwell, Andrew; Van Oostenburg, Max; Lende, Daniel Journal: Computers in human behavior Issue: Volume 66(2017) Page Start: 291 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Online gaming involvement and its positive and negative consequences: A cognitive anthropological "cultural consensus" approach to psychiatric measurement and assessment. (January 2017) Authors: Snodgrass, Jeffrey G.; Dengah, H.J. Francois; Lacy, Michael G.; Bagwell, Andrew; Van Oostenburg, Max; Lende, Daniel Journal: Computers in human behavior Issue: Volume 66(2017) Page Start: 291 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. The partial truths of compensatory and poor-get-poorer internet use theories: More highly involved videogame players experience greater psychosocial benefits. (January 2018) Authors: Snodgrass, Jeffrey G.; Bagwell, Andrew; Patry, Justin M.; Dengah, H.J. Francois; Smarr-Foster, Cheryl; Van Oostenburg, Max; Lacy, Michael G. Journal: Computers in human behavior Issue: Volume 78(2018) Page Start: 10 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗